Post-Apocalyptic Steampunk Weird Western
In Queenstown, an untried youth is the only one who can face down a notorious Desperado. But Graeme Walsh is not a Gunslinger: not yet. Will his training and his secret sorcerer’s powers be enough to get the drop on the Outlaw, before the Outlaw gets the drop on him?
Welcome to the Wyrd West, a post-apocalyptic Canada where Western meets high fantasy and a dash of steampunk.
Nominee for the Virtual Fantasy Con 2017 Awards for Best Fantasy Steampunk Novel and Best Fantasy Dystopian Novel.
“A book friend told me about this world of gunfighting elves and I knew I was hooked! Then the writing was great, and that was a bonus!”— Shane’s Book Club
“A+ world-building in this one. The Wyrd West is set in the post-apocalyptic Canadian prairies-a new wild west only with magic. Alongside the traditional gunslingers, desperados, First Nations people, saloon owners and courtesans, there are also necromancers, elves, gnomes, Mantis-folk, and some steampunk technology. Even the common elements have been tweaked to be just a little different-the courtesan’s guild runs a spy network and the saloon owner has a prosthetic hand. I especially enjoyed the gunslingers’ magic and code of honour: the Mark of Cain they wear after killing a bandit, the vigil to the Lord and Lady, the blessed ammunition.”— On Spec Magazine
“I had no idea what to expect when I started ‘Showdown’.I was initially put off by the capitalizations of what I took for time worn stereotypes: the Desperado, the Gunslinger, etc. Then Graeme let us see his elven ears and I was THERE. From that point on a black hole couldn’t have sucked me out of the story. Horses with opinions? A Gnome pitching a line to a Gunslinger’s sister? A ghost offering advice to that same Gunslinger? Oh, yeah, I’m definitely into this world.”—Bonnie Milani, author of Home World and Liquid Gambit
“I loved this book. It was like Fallout meets Firefly meets Supernatural meets Shannara. . . I found myself wanting to know much more about the world the author has created . . . It is packed full of good characterization, a steady plot, and worldbuilding you can really sink your teeth into.”— Katje van Loon, author of Bellica and Stranger Skies